Hello! [Commissions: Open]

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See, that’s what the app is perfect for.

Sounds perfect Wahhhh, I don’t wanna
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Commissions are OPEN :D

click on this Request Form for more details on pricing and commission types!

if you have any questions, feel free to DM/ email me at yuemoonart@gmail.com !

more examples of my art can be found at my art-only sideblog @yuemoon-art

payment through either paypal or ko-fi!

Pinned Post my art commissions reblogs appreciated! dracula daily spoilers dracula spoilers because all these links contain fanart which heavily spoils the novel
feytouched
petitelappin

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"For a moment or two I could see nothing, as the shadow of a cloud obscured St. Mary’s Church and all around it. Then as the cloud passed I could see the ruins of the abbey coming into view; and as the edge of a narrow band of light as sharp as a sword-cut moved along, the church and the churchyard became gradually visible. Whatever my expectation was, it was not disappointed, for there, on our favourite seat, the silver light of the moon struck a half-reclining figure, snowy white."

Mina and Lucy in the kirkyard at Whitby, August 11th.

dracula lucy westenra mina murray mina harker
ignitingthesky
planningisnotmystrength

having played and completed Disco Elysium multiple times now I’m getting the chance to notice things that I really didn’t zero in on when I played it the first time. 

like how bad Kim’s eyesight really is. when you find Cuno’s shack Kim is genuinely surprised that it was there, he didn’t even notice the thing that clued your Perception in on their maybe being a door. to him you really just walked up to a wall and a piece fell down and there was now a door there. and that puts his utter failure to shoot the corpse down into a completely different light (and why Empathy tells you that you shouldn’t show him compassion).

or just how funny Kim is. how willing he is to take part in a joke or a prank as long as it’s in the pursuit of solving the case or “doing your job” as policemen. how he’s willing to play a character for the Racist Lorry Driver. or mess with the wannabe Skulls and take their jackets. or even how he starts introducing you as Detective Costeau if you continue to stick with the name (though he is clearly trying very hard to keep his voice steady and face still). he genuinely actually has a good sense of humor (but is also very serious, which makes it even funnier).  

or the specter of fear and anger that hovers around Garte. he doesn’t know if the Union will squeeze him out like they did all the other business owners, or if they’re going to start a war (I mean, there’s a literal dead mercenary hanging in his back yard). he’s got to be wondering how he can stay open if only locals can come in or out (due to the blockade) and he’s clinging to the idea that he has other places that he manages. we get glimpses of his real thoughts in the moments before he catches his tongue and realizes “no, I really shouldn’t talk to cops/the union/others like that.”

or the practiced apathy that Klaasje uses to hide her fear, how she pretends so hard not to care so you don’t suspect her. how effectively she can lay another tempting red herring at your feet. how Evrart Claire really is clever enough to play not only the characters but the player (if you haven’t stacked your skills correctly or if you just say the wrong things in the wrong ways). that you can even manage to accidentally help him is a testament to the writing they’ve done. 

not to mention the pervasive and ever-present fury of Revachol as a reaction to their subjugation by the Moralintern. the sadness in Cuno’s eyes when you see past the speed in his bloodstream. the ways in which people struggle to survive in what is effectively a battlefield. the feeling of life’s daily struggle slowly drowning you under the weight of “you’ll never do better. you’ll never be better.” and the breath of fresh air in simple kindnesses from others (lamby, Kim’s compassionate moments, the old washerwoman, the salami man visiting his friend, the dance club, and so many more). 

I could write a book about how much this game means to me. how much these people mean to me. how much the potential for change, even in a doomed world, means that we can all at least create a little joy before we go. and I don’t think I’d even scratch the surface of all that it means to me. this game is…a metamorphosis? it changes the structure of what I expect from video games in the future. it changes what I expect from storytelling. I cannot express how important this game is as a vehicle for storytelling, it changes what’s possible.

disco elysium writing
ignitingthesky
rthko

The pastoralist fantasy of "modern life is too stressful so I should move to a remote area and do hard labor" is so funny

a-gremlin-for-my-thoughts

I have a theory about that.

I think that what people want, when they talk about a pastoralist fantasy is actually an anti-capitalistic fantasy: i noticed, even from my experience, that most people don't mind phisical labour if it gives them results: actual, tangible, results.

Once my boss asked me to copy every article from a website and paste them in the new one. It took me roughly four hours for three days to do and my soul was slowly leaving my body. It was easy work, i mean who wouldnt want to earn money to just click here and click there, rinse and repeat? But it was boring, ripetitive and basically useless.

But when I take some time and clean my house, i sweat, i am tired but... satisfied. I see in front of me the result of my hard labour and I am happy, or at least i don't think i wasted my time.

So the fantasy of working hard but at least getting something out of it is appealing: why do people work in kitchens? Or bakeries and wake up at dawn to make bread? Or any hard job like that? I knew a guy that had the possibility of having every job he wanted, but he opened a bar and couldnt be happier.

This is my idea, i'm not a student in sociology or anything but I hope i made a point.

daitoshi

I have two degrees, and my previous job was the marketing department head for an international biotech company. I was well-paid, but dreaded work every morning. The endless cycle of low-grade manipulation and feeling like “making money for someone else to pocket, HELPING no one else” felt miserable.

I left and now work at a garden center. I haul around plants and educate people about them, so they can make informed choices. I help people, and seeing the plants grow under my care is wonderful. My soul is flourishing, my heart is at peace. My coworkers are all honest (as far as I can tell), and there’s no push for upselling or pushing people to buy stuff if it’s not very suited for their landscape.

Even if my wallet is a lot lighter these days, so too are my worries!

darthflake

I worked IT in a city and fuck. People try to controll your every second. Faster! More efficient! You took a second too long to type that. You drove 56 kmh but could have gone 58 without getting caught. I messaged you a minute ago but you didn't reply so I walked to your cubicle to ask you. Also let's have an efficiency meeting. You are too slow. That's your feedback. How long will that task take? Can we somehow shorten that?

And all for what? To manipulate the user to buy product. Not to improve the website mind you. Whenever I suggested: hey, our website is not useable for the visually impaired/people with motor problems. I got back an: we don't care they're too small of a market value

So can you really blame me for fantasizing about a life where I can just plant flowers and vegetables and walk everywhere without the need of manipulating people and mikromanage my every second

roach-works

my current job is managing a plasma cutting machine, so i have to spend a lot of time dragging big chunks of iron on and off conveyor belts and i end up sore and filthy at the end of every shift, and usually a bit scratched up.

but it’s third shift and there’s no supervision whatsoever, so while the machine is running, i can type on my phone. i’ve written most of a novel so far with my thumbs, covered in grease and iron dust. and i also produced a lot of construction materials for bridges, dams, warehouses, and skyscrapers.

i really like my job.

feuervogel

This is Marx's theory of alienation.

When people are removed from the tangible results of their labor, they become distressed and dissatisfied - and this is the result of capitalist profit-focused processes.

ah now i know why the idea of writing copy for marketing purposes makes my soul leave my body getting to write articles for an art book was so exciting in the beginning but then it gradually turned draining lmao not even getting credited an author but an editor (but i assume thats cause im writing as part of the company so eh) at least its wfh in all but name